cringe is necessary for growth

Unfortunately, I cannot find the original source for this. This version I modified to add a representation of my own attempts to be cool ending up in cringe.

A common lie about the development of anything valued is that the people making it were cool the whole time, that they knew it would be perfect and loved. This leads to pushing people away from creation because they think they can’t do bad on the road to doing good.

Bad art is essential for good art, and this applies more broadly to just about anything. You don’t make progress on success, you make progress on iterative failure, repeatedly getting just a little closer every time, until you find success.

This is a video I made about a large collaborative piece of bad art that was deleted for profit, rather than serving as a place to continue to grow and learn from.

Unicode

Sloppy drawing of a stickfigure poking an open laptop with a stick while saying "C'mon. Do Unicode."
“I just got a new macbook and changed its hostname to 검은별. Surely this won’t cause any problems. Every program that uses a hostname uses unicode, right?”

it’s a small world, but my head is in space

Sometimes life rhymes in weird ways. It’s a small world.

Approximately 14 years ago, I discovered the game Elite, and open-source reimplementation called Oolite. I was hooked conceptually (because I sucked at the game, I never played it for that much time before giving up again).

I spent a lot of time looking at all the mods for it, and in that search, I stumbled across a promo video for one of the mods that featured really nice music:

So good that every few years I come back to it and play that video again. Somehow I never looked at the channel itself, just that one video, until tonight, where I discover that not only did they make the music used in that video, but they’ve made a good amount of music over all these years. They’ve a Bandcamp and a SoundCloud.

And then I noticed they make mods for a game called Trainz, which I stumbled across in a bargain bin years before I played Oolite. I didn’t get much chance to play it, but I always wanted to. This same person has just been involved with two random relatively obscure games I enjoyed and I kept coming back to this one video and not seeing these other spurious connections.

There’s no deep plot or special meaning here. I’m just tickled to discover these random connections and hope others enjoy their music too.

Sketch of Salt Wash, Utah

While driving home from California, we stopped at the Salt Wash View Area, and I made a quick sketch roughly representing the view:

Quick sketch representing the view from Salt Wash View Area.

As you can see, it is indeed a rough representation. Here’s what it actually looks like, for direct comparison:

Panorama of Salt Wash View Area
Panorama of Salt Wash View Area