I started writing this in September 2018, and didn’t get very far. It’s clear I will not finish it. That said, I do want a record of its existence here, so I’m publishing it now.
To describe it in one word, ambitious. An asynchronous web-based multi-user dungeon, that looks and feels like a terminal. Everyone starts in nullspace
with 1 health. Kill players and take their souls to power up the other Realms to access them.
As you can see, things were running perfectly well with no errors what-so-ever. Items were implemented, characters could see actions of others using a jury-rigged event system, and there was even a dummy that could be used to create souls!
Probably my biggest achievement was in flexibility I managed. That, or the fact that I put in a way to send me messages with the report
command.
As with many of my game jam entries, I was overly ambitious and failed to deliver something complete. That said, I think it was at least an enjoyable experience to briefly search around in this pseudo-terminal.